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Interesting data from Grok. Roblox v Fortnite v Steamhttps://grok.com/share/c2hhcmQtMg_e690168b-ef1f-4d46-9aa6-c1b4c395f420
Kimodo from Nvidia- is a kinematic motion diffusion model trained on large-scale optical mocap data. It is controlled through text and constraints to generate high-quality 3D human and robot motions.https://www.youtube.com/watch?v=gPm6rLXtaeELink https://research.nvidia.com/labs/sil/projects/kimodo/
Free AI courses from Nvidia
Great news! FAB created better analytics and added overview section ! https://www.fab.com/portal/analytics/overview/performance
Blender + Claude pipeline https://www.youtube.com/shorts/3DXEceRvNxQ
Так як активність ботів в Телеграм останнім часом зашкалює, вирішив створити резерв всіх своїх групп в Reddit. Долучайтесь https://www.reddit.com/r/IndieLab/
#Blender has achieved excellent results in terms of RAM usage. FBX (106 Mb) uploaded in Blender 2.93.6 uses 2,176 GB. And 1,4 GB in Blender 5.0.1. By the way, #3dsmax 2025 uses 2,741 GB.
CgTrader can't decide ))
CG-SCHOOL.ORG pinned a photo
Unreal Engine + 3dsmax has the best pipeline due to the free Datasmith plugin. But different renders have different percentages of compatibility with materials. Here are my observations -1. Default Physical Materials - 100%2. Corona Render - 99%3. V-ray - 75%4. Redshift - 50%The main problems are th